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	<title>Tim Oliver &#187; CGI</title>
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	<description>Tim&#039;s blog on gaming, tech and other geeky things.</description>
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		<title>Cosmos Pilot Episode Released Online!</title>
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		<pubDate>Tue, 07 Sep 2010 14:46:13 +0000</pubDate>
		<dc:creator>-=TiM=-</dc:creator>
				<category><![CDATA[CGI]]></category>
		<category><![CDATA[TV]]></category>

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		<description><![CDATA[This is so totally cool! A little while back, do you remember me saying I volunteered to help out as a VFX artist on a pilot TV episode? Well, at the end of last year, after I spent 2 months locked in my bedroom animating various 2D and 3d things, we officially finished it. In [...]]]></description>
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		<title>LightWave 3D-tastic</title>
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		<pubDate>Tue, 21 Apr 2009 11:46:30 +0000</pubDate>
		<dc:creator>-=TiM=-</dc:creator>
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		<description><![CDATA[Apologies for the lack of updates. I still really have no idea what to put on this thing that wouldn&#8217;t be better off on UberGames or my Twitter. So it&#8217;s been a pretty quiet few weeks. Easter blew over quite nicely. I spent the long weekend in front of my Xbox eating chocolate easter eggs, [...]]]></description>
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		<title>Holidays and Japan!</title>
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		<pubDate>Wed, 24 Dec 2008 03:37:34 +0000</pubDate>
		<dc:creator>-=TiM=-</dc:creator>
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		<category><![CDATA[Geekiness]]></category>
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		<description><![CDATA[Hello again! I&#8217;m already 2 days into my holidays and enjoying it very much! It&#8217;s been pretty busy so far, so I thought I&#8217;d post a bit of an update on what&#8217;s going on. Last weekend was RFLan #24. As far as RFLans have gone, I think this was quite possibly the best one yet. [...]]]></description>
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		<title>Lights, Camera, Render!</title>
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		<comments>http://www.tim-oliver.com/2008/12/19/lights-camera-render/#comments</comments>
		<pubDate>Thu, 18 Dec 2008 17:45:10 +0000</pubDate>
		<dc:creator>-=TiM=-</dc:creator>
				<category><![CDATA[CGI]]></category>

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		<description><![CDATA[w00t! And so the holidays begin now! Over the past 2 or so weeks, I&#8217;ve been pretty much solidified on getting SteamerCard to work properly so it would stop cramming my email inbox with thrown exception errors, which thankfully&#8230; I&#8217;ve succeeded. Moreso, SteamerCard just hit 100 users on Facebook! Gratz to my friend Stephen&#8217;s hard [...]]]></description>
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